#149 ©Copyright
2002, all rights reserved worldwide.
Gambling and the Law® is a registered trademark of Professor I. Nelson
Rose, Whittier Law School, Costa Mesa, CA.
Dealing With Card-Counters
Casinos
are the only businesses which make money by beating their own customers
at games of chance. The operators of lotteries and parimutuel betting
do not care who wins or loses. With casinos, however, the house cares
very much who wins. The casino participates as a player covering the
bets of the other players in every hand.
Under
the rules of every game the casino has a built-in advantage over every
other player. Blackjack is a percentage game because the player goes
first: The house wins, even if both the player and the casino dealer
bust.
It
is easy to understand why casinos want to make the game of blackjack
difficult for card-counters, or to ban card-counters completely. When
the rules are liberal enough, and the player is skillful enough, the
casino will actually have a small statistical disadvantage, for short
periods of time.
A
large cottage industry has developed over the last three decades whose
principal goal is to beat the casinos' percentage advantage in the game
of blackjack. No other casino game has received this much attention:
A host of scholarly and popular books, professional conferences, newsletters,
magazines and mechanical devices have been made available to players
who want to try and get the percentage in their favor.
Casinos
spend an enormous amount of time and money attempting to foil card-counters.
Some of these counter-measures are aimed not only at card-counters,
but are part of the industry’s
continuous attempt to speed up the velocity of money. Among the many
tactics casinos have used:
Identifying
known counters through photo books and face recognition computer technology.
Linking
computers with imbedded scanners in blackjack tables. The most sophisticated
of these systems can even recognize which system a player is using.
Dealing
out only a few hands before shuffling. Dealers sometimes shuffle whenever
players greatly increases the size of their wagers.
Changing
the rules, often in the middle of a game. These include lowering the
stakes, and limiting the right to double-down, split or play more than
one hand at a time. Sometimes the restrictions are imposed on the entire
table and sometimes only on the card-counter.
Harassing
skilled players. Skilled players have been subjected to such crude
tactics as having drinks spilled on them. One was even arrested in
Atlantic City on trumped up charges, leading to a civil suit and a large
jury verdict against the casino.
Bringing
social pressure against the card-counter. Casinos are social settings.
Slowing up a game to measure where the cut card is can turn the other
players at the table against the card-counter.
Casino
executives are sometimes so emotionally tied up with their battles against
card-counters, that their actions are often self-destructive. Slowing
up a game to shuffle may hurt the skilled player, but it prevents the
other players at the table from playing. Government’s role in the on-going war between casinos
and card-counters usually fall into one of two categories:
In
jurisdictions like Nevada, casinos are free to take any counter-measures
they wish. State law prohibits discriminating on the basis of race,
color, religion, national origin or disability. But Nevada casinos
may exclude players for counting cards, or even just for winning.
Nevada
regulators have gone so far as to informally allow casino dealers to
count cards and shuffle whenever the remainder of a shoe favors the
players. Preferential shuffling has not been challenged, but a court
might declare this to be cheating. The house is manipulating the odds
as if it were removing tens and aces from shoe.
On
the other end of the spectrum are jurisdictions which by statute and
regulation make all decisions on how casino games are played. In New
Jersey, at one stage, casinos did not even have discretion as to the
color of the felt covering the gaming tables. The state Supreme Court
held, in Uston v. Resorts International Hotel Inc., 445 A.2d
370 (1982), that government control of blackjack was so complete that
casinos in Atlantic City did not have the authority to decide whether
skilled players could be barred.
A
casino in Australia imposed special rules on one player only, restricting
his bets to A$25 (US$13) a hand, no more, no less. But a court in New
Zealand prohibited a casino from putting in continuous shuffling machines
or taking any other counter-measures against a card-counter.
[In
the spirit of full-disclosure, I have been an expert witness or consultant
in some of these cases, including on behalf of the successful player
in the on-going case in Auckland.]
Lawmakers
often feel they have to protect players from themselves. But regulation
can go too far. In England in 1970 players could only double-down if
their first two cards totaled ten or eleven. This rule was designed
to protect players from doubling down on whims; although computer simulations
later showed that there are many times when it is to the players’ advantage to double
down on other two-card combinations, such as an ace-six when the dealer
has a six face up.
Lawmakers
also have to protect casinos. In recent years, casinos have been able
to convince the New Jersey Casino Control Commission to permit counter-measures.
It
is highly doubtful that any well-run operation has been bankrupted by
card-counters. But regulators and legislators do not talk to players;
players are not organized, they have no spokespersons. They do hear
regularly from casino executives and their lawyers. Government decision-makers
thus tend to over-estimate the fiscal impact skilled players can have
on a casino.
The
result is that casinos have sometimes been able to win by lobbying what
they had initially lost through regulation.
END
Professor I. Nelson Rose is recognized
as one of the world’s
leading authorities on gambling law. He can be reached at his website,
www.GamblingAndTheLaw.com.